Music for screen.

Composer for Animation, Film, Games, and Screen Media.

Listen.


My Sound.

Or my personal definition of it.

With traditional compositional roots and a modernist perspective on music, my sound is shaped by contemporary production and composition techniques, sampling, original sound design, wavetable synthesis and, where appropriate, unconventional approaches.

My experience across film, video games, advertising, and other media has equipped me with a flexible skill set, suitable for different styles, narratives, and project.

My aim is to create music with a distinct, recognisable identity, often colourful, dynamic, and engaging, designed to support and elevate each project sonically in a unique way.

Set Your Sights.

In Collaboration With
University of Southampton

My Role
Music Composer / Producer

Project Type
Advertisement

An electronic and dynamic track that responds to the visuals in quick and snappy ways.

Click the video below to listen.

Getaway.

In Collaboration With
Bitshort Studios

My Role
Music Composer / Producer

Project Type
Video Game

A meditative, interactive experience requiring a gentle composition that blends acoustic instruments with natural birdsong.

Click the video below to watch the trailer. Click here to visit their website and play.

Deville.

In Collaboration With
Deville Productions

My Role
Music Composer / Producer

Project Type
Film

An 80s inspired short film that required an electronic, retro, and tense soundtrack.

Click the video below to watch the trailer. Click here to watch the film

Last Tour.

In Collaboration With
University of Southampton

My Role
Music Composer / Producer

Project Type
Advertisement

An hip-hop and electronic track that responds to the visuals and supports the narrative.

Click the video below to listen.

Credits.

‘Set Your Sights On The Possible’, University of Southampton - 2025

‘Last Tour’, University of Southampton - 2024

  • Credited as composer, alongside Max Williams and Mubin Kazmi

Tv/Advertising

‘Deville’ directed by Deville Productions - 2024

  • Credited as composer

  • Premiered in Graz, Austria

Films

Video Games & Interactive Media

'Ripper’s Run’, produced by Lanturne, 2024

‘Guardians’, produced by Logan Hunt, 2023

  • Credited as composer

  • Unreleased

‘Getaway’, produced by Bitshort Studio, 2022

  • Credited as composer and sound designer

  • Presented at EGX London, 2022

Biography.

A Great Ormund Street charity event performance. Photography by Mike Bradley, 2024.

Harry Williams is a British composer, pianist, and producer whose work can be found internationally across film, advertising, and video games. His sound blends traditional compositional foundations with modern production techniques to create colourful, characterful music.

Harry began his musical training with classical piano lessons at the age of six, progressing through ABRSM (Piano Performance | Grades 1 - 8), BTEC (3 Distinctions* | Weymouth College), and BA (First Class Honours | University of Southampton) studies. He completed his undergraduate music degree at the University of Southampton in 2023, graduating with first-class honours, and has since worked as a freelance musician - composing and producing for media while also performing as a pianist. Alongside this, Harry works part-time as a music educator and audio technician at Weymouth College.

Initially training as a concert pianist and later performing pop and rock music in cover bands, Harry began composition during the 2020 COVID-19 pandemic, when live performance came to a halt. During this time, he collaborated with the Winchester School of Art to compose music for the dissertation video game project ‘Getaway’ by Bitshort Studios in 2022, and has remained active in composition since.

Outside of music, Harry enjoys building computers and working with tech both inside and outside of audio.

Other Projects.

Rescores; Competitions; Other.

Spring.

A characterful and orchestral soundtrack set to a Blender original animation.

Click the videos below to listen.

Project Type
Rescored animation

Limbo.

Project Type
Reintegrated music via Wwise

A video game reimagined with original music that reflects the dark and abstract setting.

Click the video below to listen.

Contact.